Changes
Added infobox and extra information on 16-bit machines that Spindizzy Worlds was released for
{| align="right" valign="top"
|{{Infobox Game
|Image = [[Image:Spindizzy_FrontCover.jpg|center|300px|Spindizzy front cover]]
|Developer = [[Paul Shirley]]
|Publisher = [[Electric Dreams]]
|Release = [[:Category:Games 1986|1986]]
|Platform = [[Amstrad CPC|CPC]], [[Atari 8-bit]], [[Commodore 64|C64]], [[ZX Spectrum]]
|Genre = Arcade
|GameModes = Single player
|Controls = {{Keyboard}} {{Joystick}}
|Media = {{Disk}} {{Tape}}
|Language = {{EN}}
}}
|}
[[File:Spindizzy.png|thumb|right|GERALD collecting some jewels]]
'''''Spindizzy''''' is a 1986 isometeric action/puzzle game by [[Activision]] in the vein of the earlier ''Marble Madness''. The game is about navigating the 3-D terrain with a gyro-shaped probe called GERALD, collecting jewels and trying not to drop into the bottomless pit that surrounds the visible terrain. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.
This game was followed up by ''Spindizzy Worlds'' on 16-bit machines like such as the [[Amiga]], [[Atari ST]] and [[SNES]].
==Video==