Changes
/* The 3 levels of Speccy portages */
=The 3 levels of Speccy portages=
Of course the level of Fail could greatly depend on whatever strategy the programmers/grapists used to get rid of the poor Video speccy's specificities...
A monochrome game could remain monochrome or be recoloured on CPC.
A coloured game with design-wise graphics (character based design) could be the exact same yet with even less colours...
Or Tiles/sprites could simply be completely well re-done/re-drawn, even in mode0 sometimes...
==Rushed and Lazy==