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Gerelakos

119 bytes added, 02:11, 17 February 2009
To explain it: If you use the lower block as screen RAM and scroll it, IM 1 is just not usable. This is not a demo. You should know all these things :-))
'''Gerelakos''' is a Role-Play-Game (under construction) for the [[CPC|CPC]]. [[Tolkin|Tolkin]] and [[TFM|TFM]] are working since 2005 on it. First Preview was presented at the XzentriX_Meeting_2006 an can be downloaded on the gerelakos homepage.
This is the story of Kane and his quest through different worlds. <br>
= Technicals =
This game uses Overscan in Mode 0. The video RAM is located in the RAM blocks &amp;0000-&amp;3FFF and &amp;C000-&amp;FFFF. One screen RAM is to be seen on the upper half of the screen, the other screen RAM is shown on the lower half of the screen. <span id="fck_dom_range_temp_1234831508086_676"></span>Therefore it was necessary to use the interrupt mode 2 of the Z80. The resoluton in Mode 0 is 208(x) * 288(y) using 16 colors. Beside the Overscan there is another hardware effect. Smooth hardware scrolling is used. You scroll through one screen horizontally or vertically. A 3D engine is used for Gerelakos.&nbsp;
The game engine uses two 16 KB screen RAMs, the interrupt Mode 2 and some other special features. It is developped for [[FutureOS|FutureOS]]. <br>
= Weblinks =
Gerelakos Homepage: [http://www.Gerelakos.de http://www.Gerelakos.de]
Download at FutureOS homepage: [http://www.FutureOS.de http://www.FutureOS.de] <br>
[[Category:FutureOS]] [[Category:Games]]
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