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Adventure Games for the Amstrad CPC464

809 bytes added, 18:06, 19 May 2008
New page: [[Image:419px_Adventure Games for the Amstrad CPC 464.jpg|right|thumb|250px|Frontpage]] == Information == {|{{Prettytable|width: 700px; font-size: 2em;}} |Title:|| Adventure Games for t...
[[Image:419px_Adventure Games for the Amstrad CPC 464.jpg|right|thumb|250px|Frontpage]]


== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}

|Title:|| Adventure Games for the Amstrad CPC464
|-
|Authors:|| A. J. Bradbury
|-
|Publiser:|| Collins
|-
|Year:|| 1985
|-
|Pages:|| 232
|-
|ISBN:|| '''0-00-383078-0'''
|-
|}

== Contents ==

<pre>

Important note to the reader.

01 - Once upon a time ...
02 - Plotting your adventure.
03 - The computer at your command.
04 - Who goes there?.
05 - O.K. Bugsy - We know you're in there!.
06 - Interior decor - Arrays and things.
07 - We've got your number.
08 - A code in time saves ...
09 - The well-chosen word.
10 - Taking shape.
11 - Sound and vision.
12 - What now?.

Appendix: The case of the missing adventure.

Index.

</pre>

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