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FutureOS

180 bytes removed, 10:58, 9 August 2006
/* Plug and Play? */
== Plug and Play? ==
PCs sometimes have trouble with Plug and Play. If you connect any a hardware expansion to a CPC, FutureOS will automatically detect that expansion, initialise it and make it accessible. The special multisync architecture of the OS allows you to add and remove hardware whenever you wanton purpose. An example: You add a trackball, you use it, then you connect and use a joystick and then you use a proportional mouse for example. No problem, they were all properly recognised. The same is true for other hardware expansions. However, you You can switch turn external hardware in the configuration-bytes on or off.
== Drives, hard-discs and mass storage ==
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