Changes
[[Image:419px-Sensational Games for the Amstrad CPC 464.jpg|right|thumb|250px|Frontpage]]
== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}
|Title:|| Sensational Games for the Amstrad CPC 464
|-
|Authors:|| Jim Gregory
|-
|Publiser:|| Granada Publishing
|-
|Publiser:|| Collins
|-
|Year:|| 1984
|-
|Pages:|| 200
|-
|ISBN:|| '''0-246-12614-0''' ( on Granada Publishing )
|-
|ISBN:|| '''0-00-383121-3''' ( on Collins )
|-
|}
== Contents ==
<pre>
Preface
Introduction
Techniques used in the Programs
Subroutines
1. Text games
2. Classic games
3. Two-player games
4. Dice games
5. Card games
6. Mind games
7. Arcade style games
8. Educational games
9. Utility collection
Appendix 1: Complete Amstrad character codes
Appendix 2: Defined character design aid
Appendix 3: 20, 40 & 80-column screen layout planner
Appendix 4: Amstrad memory map
Appendix 5: Amstrad colour table
Appendix 6: Quick syntax checker
</pre>
[[Category:Books]]
== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}
|Title:|| Sensational Games for the Amstrad CPC 464
|-
|Authors:|| Jim Gregory
|-
|Publiser:|| Granada Publishing
|-
|Publiser:|| Collins
|-
|Year:|| 1984
|-
|Pages:|| 200
|-
|ISBN:|| '''0-246-12614-0''' ( on Granada Publishing )
|-
|ISBN:|| '''0-00-383121-3''' ( on Collins )
|-
|}
== Contents ==
<pre>
Preface
Introduction
Techniques used in the Programs
Subroutines
1. Text games
2. Classic games
3. Two-player games
4. Dice games
5. Card games
6. Mind games
7. Arcade style games
8. Educational games
9. Utility collection
Appendix 1: Complete Amstrad character codes
Appendix 2: Defined character design aid
Appendix 3: 20, 40 & 80-column screen layout planner
Appendix 4: Amstrad memory map
Appendix 5: Amstrad colour table
Appendix 6: Quick syntax checker
</pre>
[[Category:Books]]